

We've announced from the start that you wouldn't be able to go past level 10 in our first game at launch. Indeed, it has always been planned that the level cap would be level 10. Is the level cap going to be level 10? Not level 20? For instance, for those whose Early Access runs already took 30h, you may not be finishing the entire game in 40h - there is a quite a bit of content that was not included in the Early Access version to avoid spoiling the main campaign too much! Originally we were aiming for around 40h in total, sidequests included - but that number will depend heavily on your playstyle and the difficulty setting of your playthrough. How long is the game going to be at launch?
SOLASTA CROWN OF THE MAGISTER FULL RELEASE DATE UPDATE
If you already own Solasta: Crown of the Magister, it won't vanish from your library at launch - you will simply be prompted to download an update which will upgrade your Early Access version to the full 1.0 version. Will I need to buy the game again if I already bought the Early Access version?

Considering not everyone has been on the Solasta train since our Kickstarter Campaign, we thought it'd be best to tackle them in a little FAQ so that people know what to expect from the full release of the game! Since we've announced that our next update would be the 1.0 launch of Solasta, we've seen a lot of questions going around.

Alongside the date announcement, Tactical Adventures also provided a detailed FAQ describing the status of the game, the possibility of a future console release, specifics about the licensing agreement with Dungeons and Dragons publisher Wizards of the Coast, and more:įrequently Asked Questions - Launch Edition
